Category Archives: Blender
I’m pleased to say that I’ve finished my little side project and the break has worked wonders. My inspiration has returned and I can’t wait to apply all the new things that I’ve learnt about blender to my new illustrations.
I now understand a lot more about Blender Cycles which I will be using in the future. I’ve also learnt some very handy techniques in texturing which I hope will improve my work greatly. It certainly pays off to take a few weeks out to recharge the old ‘inspirational’ batteries.
Here’s my (almost) finished illustration.
And here’s a little video, showing the modelling stages of the 3d model.
I’ve now started work on my 4th picture book. I’m looking forward to writing and illustrating a children’s book again after a two-year break from the genre.
The book is about a little boy called Pete and his encounter with a witch called Willisa.
Below are two characters from my book with their corresponding rigs. A rig is like a digital skeleton bound to the character. Like a skeleton, the rig is made up of joints and bones that are used to act as a handle for bending the character into different positions. As I have no intention of animating my characters – my knowledge of building complex rigs is limited – the rigs I use tend to be very simple. But, as I hope you’ll appreciate, that simplicity will do the job just fine!
The design of my Victorian-inspired plate is a combination of hand drawing and digital painting applied on a 3D- modelled plate. Below is a breakdown of the creative process, from start to finish.
I’m in the early stages of learning how to model in 3D in Blender. So far I’ve managed to create a pair of shoes, a chair and a head! And I must say I’m totally blown away by Blender’s awesomeness!
I bought a few books on Blender to ensure I’m making the most of it but I’ve been using YouTube tutorials most of the time. The blender community out there is incredible and the online tutorials available are excellent (http://www.blender.org/support/tutorials/), so much so, that I haven’t needed my blender books as much as I thought I would.
My New Year’s Resolution for 2013 was to learn Blender. You know what they say; better late than never! My book on 3D modelling and animation arrived in the post today. I’m very excited and can’t wait to start using this amazing programme.
If you’re familiar with 3D software you might have heard of blender before. It’s an open source software, so totally free (although donations are encouraged). More info here: http://www.blender.org/